Anti mind control
Capture a yuri base, then build some yuri s n farce a mind control on your own units.
You may also get a yuri MCV from the crates that appear, you can also use a psychic dominator.
More Infantry in Soviet Amphibious Transports
First you must start a game as yuri. Then u must pick a battle field that is city related with cars and trucks in it. Then you must buy a yuri clone and find a school bus on the road. Mind control the school bus. You can fit up to 5 infantry units in the bus. Note: The school bus will be attacked if you go too close to ur opponents
Win without building Vehicles or Infantry
Simply build 4 airforce command centres(allied) and fill it with harriers. Korea will only need 3 airforce command centres depending on the oponents defences. Send the 16 harriers (or 12 black eagles) at the oponents main construction yard. Then use 8 harriers for the war factory, 4(or 5 cnt remember) for the barracks and 16 for the naval yard if there is one. no more than 10 minutes later they will surrrender.
This seems quite costly but much cheaper then building a decent army
Quick kills with Chrono Troopers
It usually takes forever for a Chrono Trooper to make things evaporate into nothingness because one trooper is only so powerful. However, if you build (or capture) an Allied War Factory and build a Mobile Battle Fortress, you can have the advantage if you can produce Chrono Troops (works better if you have Navy Seals and best if you have Snipers). Build a few Battle Fortresses and fill each with one Seal or Sniper. Let the other four persons in the vehicle be Chrono Troopers. For example, one Sniper or Seal and four Chrono Troopers. With this combination of firepower from the Track Vehicle and the Sniper/Seal to get rid of Yuri Clones, the Chrono Troopers all wipe out the vehicles and buildings in range. Also, because there are four Chrono Troopers firing instead of one, the disappearance is notably faster, and thus giving more damage to the enemy.

